Pavle Goloskoković
Zoran Vujanović
Prune Games (Hrvatska, Srbija)
A Serbo-Croatian duo has launched an innovative, but challenging and unusual project for the video game Mine VR, conceived without any visual component.
Pavle Goloskoković is the producer and founder of the Belgrade studio Prune Games. In the last seven years, he has been involved in designing several gaming markets. Zoran Vujanović is a versatile artist, whose musical work includes everything from space rock to electroacoustic sound, and in addition he is engaged in filmmaking, media composition and performance.
ABOUT THE VIDEO GAME:
Mine VR is a narrative-driven adventure game in VR which completely relies on audible and haptic feedback, rather than on visual, to guide a player in a role of a protagonist through an interactive story driven by exploration and puzzle-solving. Although lacking a visual component, this game is not aimed only for the blind and visually impaired people. Main goal of this project is to provide diverse experiences for different groups of players, but most importantly to provide a compelling experience for all players.
The story behind Mine VR is a Sci-Fi story which follows Alix – a young science intern who loses sight in a laboratory accident. Despite the tragic loss, Alix discovers a newly gained ability, almost like a new kinesthetic sense, to perceive the environment without the aid of vision and descry things that seemingly weren’t there before the tragic event.
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